Transitions
Without a transition, a hover effect snaps instantly. With one, the change animates:
<style>
.btn { margin: 6px; padding: 12px 22px; border: 0; border-radius: 8px; color: white; font: 600 16px system-ui; cursor: pointer; }
.snap { background: #888; }
.snap:hover { background: #5a48f5; }
.smooth { background: #888; transition: background-color .3s ease; }
.smooth:hover { background: #5a48f5; }
</style>
<button class="btn snap">No transition</button>
<button class="btn smooth">With a transition</button>Hover each button. The transition goes on the element's normal state, not on :hover, so it animates both ways: in when the pointer arrives, and back out when it leaves.
The parts
transition: background-color 0.3s ease 0s;
/* property duration timing delay */- property: what to animate, or
all, which is convenient but may animate things you didn't intend. - duration:
0.3sor300ms. Most interface transitions feel right between 150 and 400ms. - timing function: the speed curve.
- delay: how long to wait before starting.
Several properties are separated by commas: transition: transform .2s ease, box-shadow .2s ease;
Timing functions
Hover over the track to race them:
<style>
body { font: 13px system-ui; }
.track { padding: 8px; border: 2px dashed #b7adff; border-radius: 10px; }
.lane { display: flex; align-items: center; gap: 8px; margin: 6px 0; }
.lane span { width: 100px; flex: none; }
.ball { width: 26px; height: 26px; border-radius: 50%; background: #5a48f5; transition: transform 1.2s; }
.track:hover .ball { transform: translateX(min(380px, 55vw)); }
.linear .ball { transition-timing-function: linear; }
.ease .ball { transition-timing-function: ease; }
.ease-in .ball { transition-timing-function: ease-in; }
.ease-out .ball { transition-timing-function: ease-out; }
.custom .ball { transition-timing-function: cubic-bezier(.5, -0.6, .4, 1.6); }
</style>
<div class="track">
<div class="lane linear"><span>linear</span><div class="ball"></div></div>
<div class="lane ease"><span>ease</span><div class="ball"></div></div>
<div class="lane ease-in"><span>ease-in</span><div class="ball"></div></div>
<div class="lane ease-out"><span>ease-out</span><div class="ball"></div></div>
<div class="lane custom"><span>cubic-bezier</span><div class="ball"></div></div>
</div>ease-out, fast and then slowing, suits things arriving on screen; ease-in suits things leaving. cubic-bezier() defines a curve of your own, including overshoots like the last ball's.
transform: move, scale, rotate
transform changes how an element is drawn without disturbing the layout around it, which makes it ideal to transition:
<style>
body { display: flex; flex-wrap: wrap; gap: 16px; padding: 20px; font: 600 14px system-ui; }
.t { width: 100px; height: 70px; display: grid; place-items: center; border-radius: 10px;
background: #0aa9cf; color: white; cursor: pointer; transition: transform .3s ease; }
.up:hover { transform: translateY(-8px); }
.grow:hover { transform: scale(1.15); }
.turn:hover { transform: rotate(15deg); }
.combo:hover { transform: translateY(-6px) rotate(-4deg) scale(1.05); }
</style>
<div class="t up">lift</div>
<div class="t grow">scale</div>
<div class="t turn">rotate</div>
<div class="t combo">all three</div>A real component
<style>
body { padding: 16px; background: #f6f7fb; font-family: system-ui; }
.card { width: 240px; overflow: hidden; border-radius: 14px; background: white;
box-shadow: 0 2px 6px rgba(0, 0, 0, .08); transition: transform .25s ease, box-shadow .25s ease; }
.card img { display: block; width: 100%; transition: transform .4s ease; }
.card p { margin: 0; padding: 12px 14px; }
.card:hover { transform: translateY(-4px); box-shadow: 0 14px 30px rgba(0, 0, 0, .15); }
.card:hover img { transform: scale(1.06); }
</style>
<div class="card">
<img src="https://picsum.photos/seed/card/480/270" alt="">
<p><strong>Data Science with Pandas</strong></p>
</div>The card lifts while its picture zooms gently inside it; overflow: hidden clips the zoom to the card's rounded corners.